No office, no commute, no corporate nonsense. Just a small studio shipping real games across Meta Horizon Worlds, Roblox, Unity, and Fortnite.
We're a small team and we bring in contractors when we need to. Everyone here talks to players, pushes code or pixels, and sees their work go live across Meta Horizon Worlds, Roblox, Unity, and Fortnite. No middle management, no roadmap theater. You'll know exactly why your work matters because you'll watch people play it.
Couch, coffee shop, home office. We don't care where you are as long as the work's good.
Night owl? Early riser? We have a few overlap hours for syncs, but the rest of your day is yours.
You won't be assigned tasks from a backlog. You'll own entire systems, make design calls, and ship them.
Weekly builds, not quarterly releases. If something's ready, it goes out.
Monthly allowance to buy games. Yes, playing them counts as work.
We'll cover the gear: monitors, peripherals, whatever you need to do your best work.
Annual budget for courses, conferences, or books. Pick what actually helps you grow.
Take time off when you need it. No guilt, no coverage spreadsheet, no approval chain.
When a game does well, the people who made it get a cut. Simple as that.
Internal game jams, weekly hangouts, and we fly everyone out once a year to meet in person.
We're not always actively hiring, but we're always open to meeting talented people. If you're a developer, artist, or designer who ships work you're proud of and wants to make games with a small team that respects your time, send us your info.